The GameMaster's Blackjack School
Back to Blackjack School
Index Lesson 6:
Card Counting - Single-Deck Play
Every serious counter should have a good
knowledge of how to play single-deck Blackjack, even if you
spend 90% of your time at multi-deck games, because when you
are able to get to a single deck game, it can be very
profitable. The primary lure of the game will become more evident
as we get into betting strategies, but take my word for it now:
any "big" money you'll make at Blackjack will probably come
from a single-deck game.
Most of you -- especially those who are
close to Atlantic City -- should spend your time practicing
instead of playing, all with the idea of taking 5 or 6 trips
a year to areas such as Reno or Laughlin. You'll be much better
off playing 60 or 70 hours a year at the single-deck games there
than you would be playing several hundred hours at the dismal
games A.C. is currently offering. Most of my students from the
St. Louis area can fly to Reno on a 3 or 4 day trip for under
$300, which includes round-trip airfare and hotel, and since
they usually make that much in Blackjack profits per day, they
often come home with a $1000 or more in net winnings. You "Eastcoasters"
can find similar action in Tunica, MS.
Counting at the Table
To win at single-deck games, you first
need to learn another method of counting at a table where the
cards are dealt face down. As you will recall from Lesson 5,
there is a very structured approach required for counting in
order to make sure you're doing it accurately. I'll never forget
the first time I played single-deck; it was in Vegas and I was
used to the, then, four-deck game in Atlantic City. On about
the second or third hand, the dealer had a "Blackjack" and everybody
threw their cards in, face up. Talk about scrambling; my speed
training was tested to its limit, but I got the count before
the next hand was dealt. That's a situation for which you'll
have to be ready and only practice will get you there.
Cards get turned face up for various reasons
at a single-deck game, so let's go through a hand and see when
you will count them. Begin by counting your two cards, then
dealer's up card. Count any hit cards for the players since
those will be delivered face up. If a player doubles , s/he
will turn his or her first two cards face up, so you'll count
them. However, the "double" card will usually be dealt face
down, so you won't count it yet. If a player splits a pair,
those will be turned face up so count them and then count the
"hit" cards as they come out. In a single-deck game, a player
signifies a "stand" by placing the cards underneath the bet
so you don't see them, consequently you can't count them --
yet. Should a player bust, s/he will toss in his or her first
two cards, so count them as you see them. Play ends at the dealer's
hand, so count the dealer's hole card as it's turned up and
any hit cards for that hand. Now comes the tricky part. The
dealer will begin at the "third base" side and turn over any
"hole" cards (as well as double-down cards) from underneath
the bet and set them above any other cards in the hand. They
will end up as the two cards closest to the dealer; count them
as they're exposed. A typical hand will look like this:
As you can see, this player had a hand totaling
7 and took a hit. The dealer has pulled the cards over the top
and will now pay it as a winner. Count those two cards as they're
exposed, but DO NOT count the King again, since you would have
counted it when the player "scratched" for a hit.
This may still be a bit confusing, but
once you fit the idea in your mind, you'll quickly get into
the scheme of things when you watch a real game in action. You
should just stand behind and observe until you're sure you've
got the technique, but it won't take long. The ideal way to
practice is to have someone deal for you, but make sure they
use the procedures shown above.
Developing Your Speed and Endurance
I often use the analogy of a prize fighter
when I discuss practicing your counting; a fighter trains for
both speed and endurance. They use a "speed bag" for the short,
fast jab and a big, heavy bag for the hard punches. A single-deck
countdown is your "speed bag"; try to get through it as quickly
as possible while maintaining your accuracy. To build your endurance,
begin by counting down two decks shuffled together (don't forget
to remove 3 cards to check your accuracy). Once you're doing
two decks under 40 seconds, go to 6 decks. Shuffle all six together,
then break them down to 5 or 6 separate piles on a table top
and count them all down as quickly as possible. Your goal here
is to do it under 2 minutes; under 1:30 is ideal. The reason
why we do so many decks, whether we're training for a single-deck
or multi-deck game, is to not only get used to retaining the
count for a long period of time, but also to get used to wide
swings in the count. The running count for a single deck will
seldom go above or below 10, but you'll often get such counts
in a six-deck countdown and you need to get used to that. Practicing
like this with a lot of distractions around is good. Do it with
the kids bugging you, with the TV on, or with Fido barking and
you'll develop your ability to keep track while you're in a
casino.
A Few More Tricks
Learn to count backward from an odd number
by 2's. We can all count "2, 4, 6," etc., but few of us can
count "11, 9, 7, 5, 3" very quickly. This is a good exercise
to do while you're driving. Start at 25 and take it to M5, over
and over again; it will "imprint" in your mind and serve you
well at a full table when the count is high and all those 20's
and Blackjacks come out. When you get bored, do it backward
from an even number just to keep yourself in shape.
When your counting is interrupted for
any reason, recite the count to yourself over and over again.
Let's say you're practicing at home and little Margaux or your
son, Corky (isn't every card counter also a wine fanatic?),
has a "life or death" question. If the count at that point is
M6, just keep repeating "M6, M6, M6" in your mind as you listen
to them. You'll know you're making real progress when you can
then TALK to them and remember the count! Practice is what allows
that to happen.
Homework
Continue working on your speed with a single-deck
countdown, but also work in some two-deck exercises as well. When
you can do two decks accurately in under 40 seconds, go to a six-deck
countdown.
Important: All I've shown you here also applies to
most double-deck games, but you must remember that the basic
strategy does change a bit when you're playing a game dealt
from less than four decks. See Lesson 1 for how to learn the
single-deck basic strategy.
As always, if you have any questions,
e-mail me at
aceten1@mindspring.com
and Ill get back to you ASAP. Next we'll
begin discussing the only reason for playing Blackjack: Money.
Until then, school's out.
The GameMaster
OnLine, is the on-line gambling 'zine with attitude, a man-about-town
focus and a commitment to winning, both on-line and in the casino.
As the original creative director and the master strategist of
the Rolling Good Times we brought you the web's first real gambling
'zine. Please stop by our web site and see how we can enhance
your casino experience.
©copyright, 2000-2001 The
GameMaster Online, Inc.